Person working at a computer workstation with two large monitors displaying game animation and digital environment design software.

Create the art behind immersive game experiences.

Game – Art and Animation Ontario College Diploma program

Bring characters and worlds to life through video game art, animation and visual effects while building a professional portfolio using real-time production workflows.

Program code GANM
Credential Ontario College Diploma
Program Delivery Full-time +
Part-time
Program delivery method(s) In person What does this mean?

Program information

Program description

This program is designed to train versatile artists, animators, and technical specialists for the demanding real-time production pipelines of the video game, animation, and visual effects (VFX) industries.

The intensive curriculum integrates three core streams: Animation (2D/3D principles, Motion Capture, real-time VFX, and particle systems), Visual Development (storyboards, character design, advanced rendering), and the Technical Pipeline (3D Previsualization, PBR texturing, and engine optimization). Students transition traditional art skills to rigorous industry standards, mastering workflows that mirror a professional studio environment.

The final semester culminates in a dedicated Portfolio Development course and mock interviews, ensuring graduates leave with a specialized, professional package and immediate career readiness.

Intake information

Start dateCampus
Fall 2027 Barrie Downtown

Tuition and fees

What are the admission requirements for the Game – Art and Animation program?

Game – Art and Animation admission requirements

  • Ontario Secondary School Diploma (OSSD) or equivalent, or mature student status
  • Grade 12 English (C or U)

Mature students, non-secondary school applicants (19 years or older), and home school applicants may also be considered for admission. Eligibility may be met by applicants who have taken equivalent courses, upgrading, completed their GED, and equivalency testing. For complete details refer to: www.georgiancollege.ca/admissions/academic-regulations/

Applicants who have taken courses from a recognized and accredited post-secondary institution and/or have relevant life/learning experience may also be considered for admission; refer to the Credit for Prior Learning website for details:
www.georgiancollege.ca/admissions/credit-transfer/

Additional information

To be successful in this program, students are required to have a personal laptop computer and a drawing tablet prior to the start of the program that meets or exceeds the following hardware specifications:

Minimum Specifications:

  • CPU: Intel i7 or AMD Ryzen 9 7900X
  • GPU: NVIDIA RTX 3070 or AMD RX6800
  • RAM: 16GB of memory
  • Storage: 1TB SSD (minimum)
  • OS: Windows 11 (Home / Education)
  • Peripherals: Webcam (720p), Microphone, 3-button mouse (left, middle right), PlayStation or Xbox game controller

Recommended Specifications:

  • CPU: Intel Core Ultra 9 or AMD Ryzen 9 9950X3D
  • GPU: NVIDIA RTX 4070 or AMD RX7800XT
  • RAM: 32GB of memory
  • Storage: 2TB SSD
  • OS: Windows 11 (Pro)
  • Peripherals: Webcam (1080p), Microphone, 3-button mouse (left, middle right), PlayStation or Xbox game controller

Note: The following are not supported by this program:

  • Any ARM processor-based machine (Chromebooks, Microsoft Surface)
  • Any MacOS devices (MacBook, MacBook Pro, etc.)

Drawing Tablet (BYOD Requirement):

Students must procure a pressure-sensitive digital drawing tablet with a built-in display for all visual and animation coursework.

Bring Your Own Device (BYOD) requirements

All Georgian College students are required to bring their own device (BYOD) that meets the technology requirements for their program. Having access to a personal laptop that meets your program’s technical requirements will ensure you’re prepared for in-class, online and hybrid learning activities. Students are responsible for the cost, software installation, maintenance and repair of their device.  

What career paths can I take in game production?

Your Game – Art and Animation diploma gives you many career opportunities

Graduates specialize in high-demand roles across the real-time production pipeline, including:

  • 3D Character/Gameplay Animator: Specializing in keyframe, MoCap integration, and dynamic locomotion.
  • Visual Development/Concept Artist: Creating pre-production packages (storyboards, color scripts, final concept art).
  • Real-Time VFX Artist: Designing and implementing optimized particle systems and procedural effects (Animation 4).
  • Technical Artist (Pipeline/Texturing): Focusing on asset optimization, PBR material creation, and baking high-resolution detail for game engines (3D Digital Painting).
  • 3D Previsualization (Previs) Artist: Building technically accurate 3D scene layouts and ensuring correct asset hierarchy for production.

Review program admission requirements and information about career opportunities.

Flex MORE. Study Game – Art and Animation part-time

Benefits of studying part-time:

  • Register on a course-by-course basis, paying as you go!
  • MORE choices. We are always adding more flexible delivery programs and courses.

Part-time information coming soon.

What courses are included in the Game – Art and Animation diploma program?

Course overview

24 Program Courses
1 Communications Course
3 General Education Courses

Program-specific courses

Semester 1 courses are listed below. For a full list of courses in the program including course descriptions, view the Game – Art and Animation program outline.

  • DRWG 1004 – Fundamentals of Drawing
  • GAME 1000 – Visual Design 1
  • GAME 1001 – Game Design 1
  • GAME 1009 – Game Production 1
  • GAME 1011 – 2D Pre-Production
  • GAME 1012 – Animation 1 – 2D Animation
  • COMM 1016 – Communication Essentials

Your course delivery method(s)

In person

This program is delivered fully in person and requires you to attend campus.

Please note, delivery methods are based on planning for the upcoming semester and are subject to change.

Two game designers (one wearing a VR headset) looking at a prototype on a computer monitor

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Explore the latest video game design and simulation tools and techniques. Turn game concepts into 2D and 3D experiences for PC, console, mobile and more!

A man in an office works at a dual-monitor setup, designing a 3D video game character and environment. One screen shows a character holding a sword, while the other displays a landscape with trees and mountains.

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Be at the forefront of innovative console game development! Blend creativity, artistry and technical skills to build immersive digital games and realms using emerging technologies.

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Graphic Design

Hands-on, project-based learning to build your portfolio. Includes a work placement and client experience. 100% grad satisfaction.

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Become a skilled storyteller through video and motion graphics for social media, web, and commercial platforms. Develop a strong technical portfolio. Launch your career as a video and motion graphics professional.

Do you have questions about Game – Art and Animation? Contact us!

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